When working with mechanisms there are 6 main types of motion
This is motion with no discernible pattern, you can get this effect using an irregular cam and follower.
This describes motion that starts and stops regularly, like a Geneva stop mechanism.
This is simply motion in a straight line, like a train or going down a slide
This is the motion you’ll see most used in things like automata, it’s motion in a circle, like turning a handle on a wooden toy.
This is back and forth motion around a pivot point, like a metronome or somebody waving.
This describes a continuous back and forth motion between two points like a piston in an engine.